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Fontys Bottenzicht

A project between my school at the time (SintLucas) and Fontys’ medical department for students to get experience by making a project for a client. The intent here was to help students at Fontys learn the names and locations of bones in the human body. The main way they had to learn was through old photocopied books where it was hard to properly visualize the bones.

The clients were very eager to have a 3D viewer for the skeleton, and also wanted some form of gamification to keep students engaged.

I was fully responsible for creating the skeleton viewer, and collaborated with the contacts to compile all the information about the bones names and locations. I then made a tool used by co-developer Julian Snelders to do most of the manual data-entry in-engine. I also ended up making the Memory game, as well as the translation system and body-section chooser in the options.